Answer:
a) NORM.S.INV(0.975)
Step-by-step explanation:
1) Some definitions
The standard normal distribution is a particular case of the normal distribution. The parameters for this distribution are: the mean is zero and the standard deviation of one. The random variable for this distribution is called Z score or Z value.
NORM.S.INV Excel function "is used to find out or to calculate the inverse normal cumulative distribution for a given probability value"
The function returns the inverse of the standard normal cumulative distribution(a z value). Since uses the normal standard distribution by default the mean is zero and the standard deviation is one.
2) Solution for the problem
Based on this definition and analyzing the question :"Which of the following functions computes a value such that 2.5% of the area under the standard normal distribution lies in the upper tail defined by this value?".
We are looking for a Z value that accumulates 0.975 or 0.975% of the area on the left and by properties since the total area below the curve of any probability distribution is 1, then the area to the right of this value would be 0.025 or 2.5%.
So for this case the correct function to use is: NORM.S.INV(0.975)
And the result after use this function is 1.96. And we can check the answer if we look the picture attached.
Answer:
Step-by-step explanation:
Let x represent the initial weight of Porky the pig.
Porky the pig weighs 1,125 lbs less than Kobe the Cow. This means that the initial weight of Kobe the cow is
x + 1125
After each gains 50lbs. Kobe the Cow will weigh ten times as much as porky the pig. This means that
(x + 1125) + 50 = 10(x + 50)
x + 1125 + 50 = 10x + 500
10x - x = 1125 + 50 - 500
9x = 675
x = 675/9
x = 75
Porky's current weight is
75 + 50 = 125 lbs
Kobe's current weight is
(75 + 1125) + 50
= 1250 lbs
By AAS congruency the two triangles are congruent
#9 You have to make the fraction a decimal, then multiply 11.8 by 6.5. This is because 11.8 is per hour.
#10 here is a hint, one quarter of an hour is 15 minutes. again change the fraction to a decimal
#11 just multiply the 2 numbers
1.4
×2.9
---------
126
+ 280
------------------
3.06
It is 2 because no variable