Answer: True.
The ancient Greeks could bisect an angle using only a compass and straightedge.
Step-by-step explanation:
The ancient Greek mathematician <em>Euclid</em> who is known as inventor of geometry.
The Greeks could not do arithmetic. They had only whole numbers. They do not have zero and negative numbers.
Thus, Euclid and the another Greeks had the problem of finding the position of an angle bisector.
This lead to the constructions using compass and straightedge. Therefore, the straightedge has no markings. It is definitely not a graduated-rule.
As a substitute for using arithmetic, Euclid and the Greeks learnt to solve the problems graphically by drawing shapes .
Answer:
No, the answer is 120 plants per square foot
Step-by-step explanation:
What I did was first figure up the area of the triangle. You want to do this because the area will tell you how many square feet are in the garden. In order to find this, you need to use this formula: 1/2 b·h
Plug in the numbers like this: 1/2·15·8
15 is the base of the triangle, while 8 is the height of the triangle. Now solve your equation.
15·8=120
1/2·120=60
Area = 60
Now you know that the area is 60ft². So there are 60 square feet in the whole garden. But, we're not done yet. Jessica wants to put 2 plants in every 1 square foot. So now, we need to multiply 60 by 2 in order to get 2 plants in every 1 square foot.
60·2=120
Jessica can put 120 plants in the garden if she is wanting 2 plants per square foot.
I hope this makes sense and is easy to understand. Please let me know if you need any more help or clarification. I'm always happy to help! Have a great day and good luck!!
Answer:
4(x+4)
Step-by-step explanation:
Find to GCF of 4x+16.
Now factor out the GCF by dividing each term in the expression by 4.
4x divided by the GCF is x, and 16 divided by the GCF is 4.
The equivalent expression is 4(x+4).
When:
a = b = 0 we have point (0,0).
a = 0 and b ≠ 0 vertical line segment from (0, -b) to (0, b)
a ≠ 0 and b = 0 horizontal line segment from (-a, 0) to (a, 0)
a ≠ 0 and b ≠ 0 a ≠ b ellipse
a ≠ 0 and b ≠ 0 a = b circle
Answer: Hello mate!
Let's define the variable t as the time, and define t = 0 as the moment when the first skater starts to move:
We know that the speed of the first skater is 8 m/s, and we need to find the position as a function of time, then we need to integrate the velocity over time
if v1(t) = 8m/s
then p1(t) = (8m/s)*t
now we also know that the second skater has a velocity of 9m/s and enters in the frozen lake at t= 10s.
then the velocity of the second skater is: v2(t) = 9m/s, and the position is:
p2(t) = (9m/s)*(t - 10s)
now we want to know how many seconds after the second skater starts are needed for the second skater to overtake the first one.
this is equivalent to see when his positions will be equal.
so p1(t) = p2(t):
(8m/s)*t = (9m/s)(t - 10s) = (9m/s)*t - 90m
(8m/s)*t - (9m/s)*t = -90m
(-1m/s)*t = 90m
t = 90m/(1m/s) = 90s
Then in t = 90 seconds, the second skater will overtake the first one, and knowing that the second skater started at t = 10 seconds; there are 80 seconds after the second skater started needed to overtake the first skater.