It's just dividing out the factoring to their simplest form.
The bold numbers are the answers that go in the circles.
1. 16 < 8 and 2
8 < 2 and 4
4 < 2 and 2
2. 42 < 14 and 3
14 < 7 and 2
3. 40 < 2 and 20
20 < 10 and 2
10 < 2 and 5
4. I'm not able to see the rest of the factoring tree
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The end behavior of the function y = x² is given as follows:
f(x) -> ∞ as x -> - ∞; f(x) -> ∞ as x -> - ∞.
<h3>How to identify the end behavior of a function?</h3>
The end behavior of a function is given by the limit of f(x) when x goes to both negative and positive infinity.
In this problem, the function is:
y = x².
When x goes to negative infinity, the limit is:
lim x -> - ∞ f(x) = (-∞)² = ∞.
Meaning that the function is increasing at the left corner of it's graph.
When x goes to positive infinity, the limit is:
lim x -> ∞ f(x) = (∞)² = ∞.
Meaning that the function is also increasing at the right corner of it's graph.
Thus the last option is the correct option regarding the end behavior of the function.
<h3>Missing information</h3>
We suppose that the function is y = x².
More can be learned about the end behavior of a function at brainly.com/question/24248193
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Answer:y= 47/20
Step-by-step explanation:
The domain is all x-values of coordinate pairs.
But, if you need a reasonable domain for a graph, it should be all integers (whole numbers) greater than or equal to zero.
This is because you can’t have 1/2 of a person or 1/2 of an engine. You also can’t have any negative engines either. Therefore, the domain would need to be whole numbers greater than (or equal to 0).