(a) At a corresponding hill on Earth and a lesser gravity on planet Epslion, the height of the hill will cause a reduction in the initial speed of the snowboarder from 4 m/s to a value greater than zero (0).
(b) If the initial speed at the bottom of the hill is 5 m/s, the final speed at the top of the hill be greater than 3 m/s.
<h3>
Conservation of mechanical energy</h3>
The effect of height and gravity on speed on the given planet Epislon is determined by applying the principle of conservation of mechanical energy as shown below;
ΔK.E = ΔP.E
¹/₂m(v²- u²) = mg(hi - hf)
¹/₂(v²- u²) = g(0 - hf)
v² - u² = -2ghf
v² = u² - 2ghf
where;
- v is the final velocity at upper level
- u is the initial velocity
- hf is final height
- g is acceleration due to gravity
when u² = 2gh, then v² = 0,
when gravity reduces, u² > 2gh, and v² > 0
Thus, at a corresponding hill on Earth and a lesser gravity on planet Epslion, the height of the hill will cause a reduction in the initial speed of the snowboarder from 4 m/s to a value greater than zero (0).
<h3>Final speed</h3>
v² = u² - 2ghf
where;
- u is the initial speed = 5 m/s
- g is acceleration due to gravity and its less than 9.8 m/s²
- v is final speed
- hf is equal height
Since g on Epislon is less than 9.8 m/s² of Earth;
5² - 2ghf > 3 m/s
Thus, if the initial speed at the bottom of the hill is 5 m/s, the final speed at the top of the hill be greater than 3 m/s.
Learn more about conservation of mechanical energy here: brainly.com/question/6852965
A is pulling the block straight down toward the center of the Earth, no matter what the slope of the plane may be. A is the force of gravity.
The directions of B and C both depend on the slope of the plane.
B is a force that's parallel to the plane, pulling the block UP the plane. B is the force of friction.
C is a force perpendicular to the plane, preventing the block from falling down through the plane. C is the normal force.
At the player's maximum height, their velocity is 0. Recall that

which tells us the player's initial velocity
is

The player's height at time
is given by

so we find their airtime to be

Answer:
100s
Explanation:
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