Answer:
Lowest Level; Machine Language.
Explanation:
The lowest level of a computer is machine language, which are strings of 0's and 1's in bits, and it's possible to perform tasks at this level. It's however difficult to do and humans created <em>Assembly</em>; a type of low level programming language to be readable, and converts to machine language so that we don't have to work in binary.
Answer:
<em>Internet backbone</em>
Explanation:
The internet backbone is made up of multiple networks from multiple users. It is the central data route between interconnected computer networks and core routers of the Internet on the large scale. This backbone does not have a unique central control or policies, and is hosted by big government, research and academic institutes, commercial organisations etc. Although it is governed by the principle of settlement-free peering, in which providers privately negotiate interconnection agreements, moves have been made to ensure that no particular internet backbone provider grows too large as to dominate the backbone market.
Answer
Making a video game is much less daunting than it might seem. While you likely aren’t going to go from having no experience to making the next Grand Theft Auto, it has actually never been easier to get started making games. Game development tools and resources have become increasingly accessible to the average person, even if they have no programming experience. Often these tools are also available for free.
To try to make things easier for those looking to get started making games, we’ve put together a list of 11 game engines / editors. Some are designed for a specific genre of game or to be incredibly easy for newcomers. Others are professional development tools for AAA games, but are effectively free to use for hobbyists and still offer a lot of learning tools to help those with limited programming experience get started.
There are, of course, a lot of things that go into game development — music, animation, sound, writing, texturing, modeling, etc. — however, the game engine / editor you choose is going to have the biggest effect on what kind of game you can make. If you have suggestions for other engines, software, or learning tools for the other aspects of development, post it in the comments.
Answer:
Please check the attachment,
The average turnaround time is 4.8 and average waiting time is 1.
Please note: Exit time is same as completion time.
Explanation:
Please check the attachment.
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