Answer:
How to Hack your Neighbor’s WiFi Password Using Tools
BY NEVIL PATELLEAVE A COMMENT
Getting a WiFi connection is a major concern once you are addicted to the web and mostly in the online world. When we hear the term hack, it strikes in our mind that it is the job of a high-end technology guy or a hacker. But to “hack WiFi password”, you don’t need to be a skilled technologist because even a non-technical guy can do it with some tricks and methods.
Most people have asked me the procedure to crack WiFi passwords, so today I am here with the solution and tricks for internet hack free WiFi from the major providers like AT&T, Comcast, and Xfinity.
wifi-password-hack
P.S. The WiFi password hacker tools are meant for fun/general purpose only and do not contain any functionality to attempt criminal acts. Therefore, you should be very cautious while operating them.
Wifi Hacker tools
(1) WiFi Hacker
WiFi Hacker is a simple and informal tool that makes hacking WiFi easy and safe without having required any technical knowledge. This software can crack WiFi passwords with some clicks and hack unlimited WiFi networks. WiFi Hacker gives you access to multiple offices or school wifi networks, including Comcast, AT&T, etc. which are equipped with tighter security. You can hack any locked password within minutes and anonymously because WiFi Hacker conceals your identity and personal information.
Explanation:
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Answer:
player1Wins = player1Losses = player2Wins = player2Losses = tieCount = 0
score1 = 10
score2 = 10
if score1>score2:
player1Wins=player1Wins+1
player2Losses=player2Losses+1
print("player1 wins")
elif score2>score1:
player2Wins=player2Wins+1
player1Losses=player1Losses+1
print("player2 wins")
else:
tieCount=tieCount+1
print("tie")
Explanation:
Since your indentation can not be understand what you give us, please try to do it as you see in the answer part.
Although it seems that this is a part of the code, it is normal that you get errors. However, since you keep track of the variables, it is better to initialize the variables that will keep the counts. Since initially, they are 0, you may set them as 0. Also, if you assign the values to the scores, probably you would not get any error. This way, you may test your code as I did.
Other than these, in the else part you do not need to write "score1=score2", because if score1 is not greater than score2 and if score2 is not greater than score1, this already implies that they are equal
1. The answer is C. Pick an object at random, and keep track of how many copies of an object are left in a game.
2. The answer is D. Clockwise and counter clockwise.
3. The answer is B. To play an object's animation.
I hope you find this helpful.