Internal factors in judging the behavior of others.
For example, talking inside a monastery can be considered deviant behavior. Another example: killing a person is considered deviant behavior, but not when it comes to a soldier who kills an enemy during a war.
Deviant behavior means behaving in a way that violates social norms and provokes negative social reactions. It is important to emphasize that the concept of deviant behavior is relative - it depends on the society and the time in which it occurs. Certain behavior can be considered deviant in one society and acceptable in another.
Each society defines what is and is not considered deviant behavior. The definition can vary widely between one society and another. Today, most Western countries consider alcoholism, drug use, excessive gambling and acts like being naked in public and lying to be deviant behaviors.
The <span>method of research from the field of anthropology and used to investigate cultural questions is: ethnography
Ethnography is a method of research that study about custom and why the people within a certain culture follows that custom. This research is aim to get further understanding on how could each society view a same thing with different perspective
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Gamblers and fisherman sometimes have a difficult time controlling their need to gamble and fish, respectively, because of the <u>Variable-ratio </u>schedule of reinforcement.
Explanation:
A schedule of reinforcement is part of operant conditioning which states about instances when a behavior will be reinforced, whether with each time, or none at all.
Reinforcements (positive or negative) aim to strengthen a behavior. Variable-ration schedule is a part of partial reinforcement which leads response to be reinforced only at part of the time.
Variable-ratio schedule occurs when a reinforcement results in a steady response rate with reinforcements after an unpredictable number of responses, like after 2, 4, 5, 9 and so on.
When a gambler gambles the first time, he/she may not win; the second time also none; so decides to quit and leave but finally decides to play one last time and wins at that time. This win reinforces him/her to gamble again. The same thing happens with fishermen also when they cannot fish for the first few attempts but finally succeeds which will make them to do fishing again.