<span><span>anonymous </span> 4 years ago</span>Any time you are mixing distance and acceleration a good equation to use is <span>ΔY=<span>V<span>iy</span></span>t+1/2a<span>t2</span></span> I would split this into two segments - the rise and the fall. For the fall, Vi = 0 since the player is at the peak of his arc and delta-Y is from 1.95 to 0.890.
For the upward part of the motion the initial velocity is unknown and the final velocity is zero, but motion is symetrical - it takes the same amount of time to go up as it does to go down. Physiscists often use the trick "I'm going to solve a different problem, that I know will give me the same answer as the one I was actually asked.) So for the first half you could also use Vi = 0 and a downward delta-Y to solve for the time.
Add the two times together for the total.
The alternative is to calculate the initial and final velocity so that you have more information to work with.
True. These are the characteristics of a social drinker.
I have all the answers here so take this
Answer:

Explanation:
The root mean square velocity of the gas at an equilibrium temperature is given by the following formula:

where,
v = root mean square velocity of molecules:
R = Universal Gas Constant
T = Equilibrium Temperature
M = Molecular Mass of the Gas
Therefore,
For T = T₁ :

For T = T₂ :

Since both speeds are given to be equal. Therefore, comparing both equations, we get:

5.08
hope you got it right !