Ok, so adopting that the 2nd satellite is at rest and that we're not moving anywhere near the speed of light (so no special relativity considerations), we can just add the two speed together, and say the 1st satellite is moving at 0.9m/s at the 2nd satellite. We can then set up our conservation of momentum equation, m₁v₁+m₂v₂ = m₁v₃+m₂v₄, where I'm calling v 1 and 2 the initial velocities of satellite 1 and 2 and v 3 and 4 the final velocities of satellite 1 and 2 respectively. We know, based on our chosen frame, that v₂ = 0, so that falls out to leave m₁v₁ = m₁v₃+m₂v₄, but we don't know v₃ or v₄, so we need another equation. Let's set up conversation of energy (elastic collisions conserve energy), where we only have to worry about kinetic energy (K = 1/2mv²) for each satellite before and after the collision. So we get 1/2m₁v₁²+1/2m₂v₂² = 1/2m₁v₃²+1/2m₂v₄². Now we have 2 equations and two unknown variables so let's solve with substitution. Let's solve the momentum equation for v₃, v₃ = (m₁v₁ - m₂v₄)/m₁, sub that into the energy equation, cancel the 1/2's and let's drop the v₂ terms since it's zero and we get: m₁v₁² = m₁((m₁v₁ - m₂v₄)/m₁)²+m₂v₄², then after some algebra we get v₄ = sqrt(m₁v₁/((v₁ - m₂/m₁)²+m₂)), then we plug in numbers v₄ = sqrt((4.5*10³*0.9/((0.9-(7.5/4.5))²+7.5*10³) = 0.73 m/s for the 2nd satellite after the collision. Then go back to v₃ = (m₁v₁ - m₂v₄)/m₁ and plug in numbers now that we know v₄ and we get v₃ = (4.5*10³*0.9 - 7.5*10³*0.73)/(4.5*10³) = -0.3167 m/s for the 1st satellite.
Answer:
the tempature and the map and climate
Explanation
Machines capable of manufacturing exactly the same component time after time,
with exactly the resistance you want, would be very expensive, and so would the
products they turn out. A resistor would cost a dollar instead of a few pennies.
The machine itself, and its output, work within tolerances.
The cheapest mass-produced resistors are guaranteed to be within 20% above
or below the resistance marked on them. And you know what ? For most bench-
work and prototyping, that's usually close enough.
Answer:It depends on the initial velocity of the projectile and the angle of projection. The maximum height of the projectile is when the projectile reaches zero vertical velocity. ... The horizontal displacement of the projectile is called the range of the projectile and depends on the initial velocity of the object