Answer: (C) Uniform Computer Information
Explanation:
The uniform computer information is one of the type of transactional act is basically designed the various types of electronic commerce in the united states and by using this act it helps in recognizing the electronic contract by mention all the requirements.
- The uniform computer information formalizing the various types of licensing arrangement and also standardize their specific use.
- In the united state, this model law specify their guidelines from state to another State.
According to the given question, the uniform computer information transaction act is used by the software organizations and developed for the purpose of regulate the computer data transactions products like the online based database management and software.
Answer / Explanation:
#include <iostream>
using namespace std;
int main()
{
int userNum = 0;
userNum = 20;
cout << userNum << " ";
while (userNum > 1)
{
userNum = userNum/2;
cout << userNum << " ";
}
cout << endl;
return 0;
}
However, we should note that the above codes divides properly but when it gets to 0, it will always give output as 0 instead of terminating the program.
Hence to make it terminate, we include:
while (userNum > 1)
{
cout << userNum << " ";
userNum = userNum/2;
}
The above code alternatively should be replaced with int userNum = 0; .
Also, for the sake of industry best standard and the general principle, we can say:
The general principle is:
while ( <conditional> )
{
// Use the data
// Change the data as the last operation in the loop.
}
A for loop provides natural placeholders for these.
for ( <initialize data>; <conditional>; <update data for next iteration> )
{
// Use the data
}
If you were to switch to using a for loop, which I recommend, your code would be:
for ( userNum = 20; userNum > 0; userNum /= 2 )
{
cout << userNum << " ";
Answer:
MYSTRUCT myStruct[8]; // statemnt to create an array of struct variables
myStruct[3].buf[4] // statement to access the fourth element of the array of the struct variables.
struct * MYSPTR = &myStruct; // This statement creates a pointer.
To dereference and access the S variable of the struct data structure in the array;
(*MYSPTR).S and its shorthand notation MYSPTR -> S
Explanation:
A structure is a data structure in C language that is used to hold descriptive data of an object. The keyword struct is used to create the structure. An array of struct holds instances of a struct variable, where each struct can be accessed using the regular array indexing and the variables of the structs in the array can be accessed using dot notation.
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