Answer:
(c-a, 0)
Step-by-step explanation:
The horizontal space between (c, b) and P is the same as the space between (a, b) and O.
Coordinates are written (x, y), where x is for horizontal space.
P is on the x-axis, making the y-coordinate 0.
(a+c, 0) would be to the right of the entire parallelogram.
(c, 0) would be directly below (c, b).
(a-c, 0) would be to the left of the entire parallelogram and in the other quadrant.
Answer:
number 2 is the answer or 4*pi inches² or 12.6
Step-by-step explanation:
Answer:

Step-by-step explanation:
What is the cube root of
? This is the question.
We can write:
![\sqrt[3]{27a^{12}}](https://tex.z-dn.net/?f=%5Csqrt%5B3%5D%7B27a%5E%7B12%7D%7D)
We will use the below property to simplify:
![\sqrt[n]{a*b}=\sqrt[n]{a} \sqrt[n]{b}](https://tex.z-dn.net/?f=%5Csqrt%5Bn%5D%7Ba%2Ab%7D%3D%5Csqrt%5Bn%5D%7Ba%7D%20%20%5Csqrt%5Bn%5D%7Bb%7D)
So, we have:
![\sqrt[3]{27a^{12}} =\sqrt[3]{27} \sqrt[3]{a^{12}}](https://tex.z-dn.net/?f=%5Csqrt%5B3%5D%7B27a%5E%7B12%7D%7D%20%3D%5Csqrt%5B3%5D%7B27%7D%20%5Csqrt%5B3%5D%7Ba%5E%7B12%7D%7D)
We will now use below property to further simplify:
![\sqrt[n]{x} =x^{\frac{1}{n}}](https://tex.z-dn.net/?f=%5Csqrt%5Bn%5D%7Bx%7D%20%3Dx%5E%7B%5Cfrac%7B1%7D%7Bn%7D%7D)
Thus, we have:
![\sqrt[3]{27} \sqrt[3]{a^{12}} =3*(a^{12})^{\frac{1}{3}}](https://tex.z-dn.net/?f=%5Csqrt%5B3%5D%7B27%7D%20%5Csqrt%5B3%5D%7Ba%5E%7B12%7D%7D%20%3D3%2A%28a%5E%7B12%7D%29%5E%7B%5Cfrac%7B1%7D%7B3%7D%7D)
We know power to the power rule: 
Now, we have:

This is the correct answer: 
You can make this into an inequality, using x as the number of uniforms.
100 + 12x < 61 + 15x
39 < 3x
13 < x, so they must buy more than 13 to get a better deal.
Answer:
Matrix multiplication is not commutative.
Step-by-step explanation:
Matrix multiplication is not commutative which means that the result of A*B is not equal to the result of B*A which suggests that the order does matter in matrix multiplication.
AB ≠ BA
Real-world Example:
We can model a set of equations that will represent the number of games won by each team.
Let x represents team Brazil and y represents team Spain.
2x + 3y = 12
6x + 8y = 34
In the matrix form
![= \left[\begin{array}{ccc}12\\34\\\end{array}\right]](https://tex.z-dn.net/?f=%3D%20%5Cleft%5B%5Cbegin%7Barray%7D%7Bccc%7D12%5C%5C34%5C%5C%5Cend%7Barray%7D%5Cright%5D)
When we solve this matrix we get x = 3 and and y = 2
Which means that Brazil has won 3 games and Spain has won 2 games.
Now if you change the order of these variables then you wont get the correct results and this is exactly why matrix multiplication is not commutative because the order is important in matrix multiplication.