We know that
Rigid transformation:
A rigid transformation (also called an isometry) is a transformation of the plane that preserves length.
Reflections, translations, rotations, and combinations of these three transformations are "rigid transformations"
so, it's length must be preserved
now, we will check each option
option-A:
we have (x,3y)
y-value changes but x-value will remain same
It changes length
so, this is not rigid transformation
option-B:
we have (3x,y)
x-value changes but y-value will remain same
It changes length
so, this is not rigid transformation
option-C:
(2x, y+2)
It changes length of x-value
but it is only shifting y-value
so, it changes length
so, this is not rigid transformation
option-D:
Both shifts values
but it's length will always be same
so, this is rigid transformation..............Answer
Answer:
297.33 m
Step-by-step explanation:
<h3>
Answer: 19</h3>
==============================================================
Explanation:
T is the midpoint of PQ, which means T splits PQ into two equal parts. Those parts being PT and TQ.
Set them equal to each other and solve for x.
PT = TQ
3x+7 = 7x-9
3x-7x = -9-7
-4x = -16
x = -16/(-4)
x = 4
So,
PT = 3x+7 = 3*4+7 = 19
TQ = 7x-9 = 7*4-9 = 19
Both PT and TQ are 19 units long to help confirm the answer.
The 5 represents the starting distance from home. In other words, when t = 0, the value of y is y = 5. Replacing t with 0 leads to this y value. This is the y intercept. So at time 0 minutes, the ant is 5 units from home. Replace "units" with whatever units you happen to be using.
Answer:

Step-by-step explanation:
Since the divisor of
is in the form of
we use what is called Synthetic Division. Now, in this formula, −c gives the OPPOSITE terms of what they really are, so do not forget it. Anyway, here is how it is done:
4| 1 1 −17
↓ 4 20
_________
1 5 3 → 
You start by placing the <em>c</em> in the top left corner, then list all the coefficients of your dividend [x² + x - 17]. You bring down the original term closest to <em>c</em> then begin your multiplication. Now depending on what symbol your result is tells you whether the next step is to subtract or add, then you continue this process starting with multiplication all the way up until you reach the end. Now, when the last term is 0, that means you have no remainder. Finally, your quotient is one degree less than your dividend, so that 1 in your quotient can be an x, the 5 follows right behind it, and bringing up the rear,
giving you the quotient of
However, in this case, since you have a remainder of 3, this gets set over the divisor.
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