Answer:
There is about 4,164/4,165 chances of not getting getting a four of a kind. So, it is extremely unlikely or even borderline impossible in that situation to get a four of a kind.
<u>But in the long run, it can be increased only if you keep drawing. So, the awnser would have to be. D </u>
Step-by-step explanation:
A. It does mean that if you are dealt 4165 five‑card poker hands, one will be four‑of‑a‑kind.
B. It does not mean that all will be four‑of‑a‑kind. The probability is actually saying that only on the 4165 the poker hand will you get a four‑of‑a‑kind, not just on any of the 4165 poker hands.
C. The probability is actually saying that in the long run, with a large number of five‑card poker hands, the fraction in which you will be dealt a four‑of‑a‑kind is 1 / 4165.
D. The chance you will be dealt four‑of‑a‑kind is 1 / 4165 only on the first hand. This chance will then increase with each new hand you are dealt until you eventually win
Answer:15
Step-by-step explanation:
I took the test
Answer:
{1, 2, 3, 4, 5, 6, 7, 8, 9, 10}
Step-by-step explanation:
The domain is the set of all inputs (x-values) given in the table. It's {1, 2, 3, 4, 5, 6, 7, 8, 9, 10}.
Answer:
-2
Step-by-step explanation:
Since it would be immensely helpful to know the equation of this parabola, we need to figure it out before we can continue. We have the work form of a positive upwards-opening parabola as

where a is the leading coefficient that determines the steepness of lack thereof of the parabola, x and y are coordinates of a point on the graph, and h and k are the coordinates of the vertex. We know the vertex: V(-3, -3), and it looks like the graph goes through the point P(-2, -1). Now we will fill in the work form equation and solve for a:

which simplifies a bit to

and
-1 = a(1) - 3. Therefore, a = 2 and our parabola is

Now that know the equation, we can find the value of y when x = -3 (which is already given in the vertex) and the value of y when x = -4. Do this by subbing in the values of x one at a time to find y. When x = -3, y = -3 so the coordinate of that point (aka the vertex) is (-3, -3). When x = -4, y = -1 so the coordinate of that point is (-4, -1). The average rate of change between those 2 points is also the slope of the line between those 2 points, so we will use the slope formula to find it:

And there you have it! I'm very surprised that this question sat unanswered for so very long! I'm sorry I didn't see it earlier!