Answer:
Apple users tend to like the company and love its products. Apple has successfully nurtured this Affective component of its customers' attitudes.
Explanation:
There are three component of attitudes, they include the behavioral component, the affective component and the cognitive component.
The affective component of attitude is concerned about the emotional response attached to an attitude. The affective component involves a person’s feelings / emotions about the attitude object. i.e it is basically concerned with the emotional reaction of a person or customer to a particular object or good.
Hence, apple users liking the company and loving its products shows that Apple has successfully nurtured the affective component of its customers' attitude.
Answer:
A lot can happen, depending on the use of the variable
Explanation:
Lets create a position variable, a common variable in games.
Vector3 position = new Vector3(0, 0, 0);
The above variable initialization creates a new Vector3 object. The Vector3 class contains 3 properties, X, Y, and Z. When you assign the variable 'position' the new Vector3 object, the variable 'position' contains an instance of Vector3 where
X = 0,
Y = 0,
and Z = 0.
The variable 'position' can be used to set the position of a player, or an object.
We can reuse this variable when you want the object or player to move.
position.X = 29
position.Y = -14
position.Z = 47
now the object/player's position is (29, -14, 47).
Variables can be used for basically everything you need in programming, from storing a position, to storing the result of a complex math equation.
<span><span>1.)From the Insert tab, select the Shapes command. A drop-down menu will appear.
</span><span>2.)Select the desired shape
3.)</span></span>Click and drag<span> the slide to create the shape. You may need to move or resize the shape so it points to the desired part of the image.
4.)</span><span>f you want your callout to contain text, start typing while the shape is selected.
5.)</span><span>From the </span>Format<span> tab, you can use the options in the </span>Shape Styles<span> group to customize the appearance of the shape. You can also adjust the font from the Home tab</span>
Answer:
Rights and Responsibilities
Explanation:
Answer:
//Here is the for loop in C.
for(n=10;n>0;n--)
{
printf("count =%d \n",n);
}
Explanation:
Since C is a procedural programming language.Here if a loop that starts with n=10; It will run till n becomes 0. When n reaches to 0 then loop terminates otherwise it print the count of n.
// here is code in C++.
#include <bits/stdc++.h>
using namespace std;
// main function
int main()
{ // variables
int n;
// for loop that runs 10 times
// when n==0 then loop terminates
for(n=10;n>0;n--)
{
cout<<"count ="<<n<<endl;
}
return 0;
}
Output:
count =10
count =9
count =8
count =7
count =6
count =5
count =4
count =3
count =2
count =1