Answer:
3 to the power of 4 and 2 squared
Step-by-step explanation:
count the amount of numbers and put the little number in top right (exponent)
Answer:
A pile of pennies
Step-by-step explanation:
48 goes in to 2,652 how many times...that your answer...48 cannot go into 2 6 or 5 but it can into 265 5 times which equal240 subtract that from265 =25 ,48 cannot go in to 25 so bring down the 2 to make it 252 then divide 48 by 252 which goes 5 times equaling12 48 cannot go in to 12 so add a 0 to 2652 to make it 26520 then bring the 0 down to make 12 120 then divide 48 into that which it goes 2 times equaling 96 120subtract 96=24 48 cannot go into 24 so add another 0 to 26520 to make it 265200 bring down the zero to make 24 into 240 divide 48 into that which gives you240 subtract 240 from 240 = 0 so your answer is 48 divide into 2652=525
The difference between an algebraic expression and a numerical expression is that algebraic expressions contain numbers and variables. Numerical expressions only contain numbers.
Ex:
Algebraic Expression- 5x+9
Numerical Expression- 4+2
Answer: p = 30 q = 30 (if not touching edge of hexagon but if it is touching edge one of the pairs) then p or q = 120 and p and q = 30
Step 1) Sum of an interior angle of a polygon = 720 degree where n = 6 as 6 exterior sides = (n-2) * 180 = (6-2) * 180 = 4 * 180 = 720 degree Where the measure of each angle of a hexagon = 720/ 6 = 120 degree Step 2) Then show 3 angle letter names = 180 degree Step 3) Angle name letters + 2 angle (other two names letters inside within triangle) add up to 180 degree Step 3) State since triangle name (of all letters within one triangle) is Isosceles Step 4) <u>Triangle (state same triangle letters with number 2 in front) = 180 - 120 = 60 then state triangle (letter name) / 2 = 30 degrees </u>obviously the 120 and 60 differentiates if not a hexagon to a pentagon if not a hexagon = (3 *180) / 5 = 108 then due to isosceles (180 - 108)/ 2 = 72/2 = 36 degree for a p<u>entagon </u>or 30 degree each for p + q for a <u>hexagon</u> etc