Answer: Animation Painter.
In Microsoft Powerpoint, the most common method would be to simply animate each bullet point in the entire presentation. The Animation Painter is a tool that has been included to copy all the animations of a single object and apply them to another object selected.
How to use:
- Select the object with the animations already applied to.
- Click on the Animation Painter.
- Select the object that you would like to apply the animations to.
- Done.
When somebody writes the answer for your question and posts it on your question it will show a “(crown)mark as brainliest” in blue. click it and it’ll turn yellow and mark the person the brainliest for your question
Answer:
Explanation:
1. There can be a run out of something ex. The water cycle we could run out of water if evaporation stops happening
2. Something wont happen ex. In a shoe factory if no one is boxing the shoes the shoes don’t get boxed.
Hope this helps
#include
Program: using namespace std;
string createPurchaseOrder0;
int main(
{
cout<return 0;
}
string createPurchaseOrder(
{
int qty;
double costPerltem;
string description,info="":
cout<<"Enter Quantity:
cin>>qty;
cout<<"Enter cost per item: "
cin>>costPerltem;
cout<<"Enter Description: "
cin>>description;
if(qty<0 I| costPerltem<0
Idescription.compare(''"')==0)
cout<<'InThe entered data is invalid!":
info="":
else
"
cout<<"'InThe entered data is valid!":
info=info+"'(nQuantity: "+to_string (qty) +" In";
info=info+"Cost per item:
"†to_string (costPerltem)+"In";
info=info+"Description: "description+" In";
return info;
Output:
Answer:
d. All of the above
Explanation:
Physical layer is the lowest layer of the OSI reference model that deals with the setup of physical connection to the network and with transmission and reception of signals.
Full duplex (FDx) is a bidirectional type of communication system where two end nodes send and receive data signals at the same time, and a single carrier is simultaneously used for dual communication.
To send or receive data, the participating nodes in a Full Duplex system do not have to wait for a free carrier/medium. It employs a medium that has at least two internal channels - one for sending and one for receiving.
Based on the above explanations, options A, B and C are valid and are correct ways to accomplish full-duplex (FDX) digital communications on guided medium at the physical layer (OSI Layer 1). There all of them are correct.