so basically what you would have to do is set up your numbers. it would look something like this. 68
× 49
-------------
and would then multiply 9 by 8, 9 by 6. put it down below the line while making sure to carry the numbers if need be. then do the same with the 4 times 8, and 4 by 6.
Answer:
s= -1
Step-by-step explanation:
7= -10s-3
+3 +3
10=-10s
s= -1
Answer:
That is correct
Step-by-step explanation:
180° rotation about origin just means that you have to flip the pre-existing image across the x-axis
Good job!
The first portion is 2 and his speed during the cool down portion also 2 so I think it should be 2+2 which is 4
Step-by-step explanation:
to my guess the rule of a reflection will be about the x-axis since only the values of y have changed