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otez555 [7]
3 years ago
12

Which letter has rotational symmetry? Answer Choices: 1. B 2. R 3. J 4. I

Mathematics
1 answer:
Whitepunk [10]3 years ago
8 0
The answer is 4. I but it has to be capital
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20/12 improper fraction
KengaRu [80]
The answer is, 0.6. To get that answer you have to divide 20 and 12. 20 is dividend, and 12 is tge divisor.
7 0
3 years ago
Need help ASAP!!!!!!
Mnenie [13.5K]

Answer:

Mean = 2.95

Median = 3

Step-by-step explanation:

The mean of the number of visits of 40 adults to the gym is

\dfrac{0\cdot 4+1\cdot 3+2\cdot 12+3\cdot 5+4\cdot 8+5\cdot 5+6\cdot 2+7\cdot 1}{40}=\\ \\=\dfrac{3+24+15+32+25+12+7}{40}=\dfrac{118}{40}=2.95

The median of the data is the average number between 20th and 21th terms (because 40 is even number, so the middle term is the average between two middle terms).

20th term = 3 visits

21th term = 3 visits

Hence, median is 3 visits

6 0
3 years ago
A rectangle is constructed with its base on theâ x-axis and two of its vertices on the parabola yequals=2525minusâxsquared2. wha
Nina [5.8K]
You should have drawn1 - x-axis and y-axis in light pencil.2 - graphed a down-facing parabola with the top of the frown on the y-axis at y = 2.  It should be crossing the x-axis at ±√2.  This should be in dark pencil or another color.3 - In dark pencil or a completely new color, draw a rectangle with one of the horizontal sides sitting on top of the x-axis and the other horizontal side touching the parabola at each of the top corners of the rectangle. The rectangle will have half of its base in the positive x-axis and the other half on the negative x-axis.  It should be split right down the middle by the y-axis.  So each half of the base we will say is "x" units long.  So the whole base is 2x units long (the x units to the right of the y-axis, and the x units to the left of the y-axis)  I so wish I could draw you this picture...   In the vertical direction, both vertical edges are the same length and we will call that y.   The area that we want to maximize has a width 2x long, and a height of y tall. So A = 2xy     This is the equation we want to maximize (take derivative and set it = 0), we call it the "primary equation", but we need it in one variable. This is where the "secondary equation" comes in.  We need to find a way to change the area formula to all x's or all y's. Since it is constrained to having its height limited by the parabola, we could use the fact that y=2 - x2 to make the area formula in only x's.   Substitute in place of the "y", "2 - x2" into the area formula. A = 2xy = 2x(2 - x2)   then simplify A = 4x - 2x3     NOW you are ready to take the deriv and set it = 0 dA/dx = 4 - 6x2       0 = 4 - 6x2   6x2 = 4    x2 = 4/6 or 2/3 So x = ±√(2/3) Width remember was 2x.   So the width is 2[√(2/3)]Height is y which is 2 - x2 = 2 - 2/3  =4/3
6 0
3 years ago
Helpppp PLEASEEE AHHHHHH
Allisa [31]

Answer:

24

Step-by-step explanation:

18+12-6

6 0
2 years ago
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How to work vector algebra
erica [24]

Vectors and vector addition:

A scalar is a quantity like mass or temperature that only has a magnitude. On the other had, a vector is a mathematical object that has magnitude and direction. A line of given length and pointing along a given direction, such as an arrow, is the typical representation of a vector. Typical notation to designate a vector is a boldfaced character, a character with and arrow on it, or a character with a line under it (i.e., ). The magnitude of a vector is its length and is normally denoted by or A.  Addition of two vectors is accomplished by laying the vectors head to tail in sequence to create a triangle such as is shown in the figure.  The following rules apply in vector algebra.where P and Q are vectors and a is a scalar. 

Unit vectors:

A unit vector is a vector of unit length. A unit vector is sometimes denoted by replacing the arrow on a vector with a "^" or just adding a "^" on a boldfaced character (i.e., ). Therefore, Any vector can be made into a unit vector by dividing it by its length. Any vector can be fully represented by providing its magnitude and a unit vector along its direction.

Base vectors and vector components:

Base vectors are a set of vectors selected as a base to represent all other vectors. The idea is to construct each vector from the addition of vectors along the base directions. For example, the vector in the figure can be written as the sum of the three vectors u1, u2, and u3, each along the direction of one of the base vectors e1, e2, and e3, so that Each one of the vectors u1, u2, and u3 is parallel to one of the base vectors and can be written as scalar multiple of that base. Let u1, u2, and u3 denote these scalar multipliers such that one has<span> </span><span>The original vector</span><span> </span><span>u</span><span> </span><span>can now be written as </span><span>The scalar multipliers</span><span> </span><span>u</span><span>1</span><span>,</span><span> </span><span>u</span><span>2</span><span>, and</span><span> </span><span>u</span><span>3</span><span> </span><span>are known as the components of</span><span> </span><span>u</span><span> </span><span>in the base described by the base vectors</span><span> </span><span>e</span><span>1</span><span>,</span><span> </span><span>e</span><span>2</span><span>, and</span><span> </span><span>e</span><span>3</span><span>. If the base vectors are unit vectors, then the components represent the lengths, respectively, of the three vectors</span><span> </span><span>u</span><span>1</span><span>,</span><span> </span><span>u</span><span>2</span><span>, and</span><span> </span><span>u</span><span>3</span><span>. If the base vectors are unit vectors and are mutually orthogonal, then the base is known as an orthonormal, Euclidean, or Cartesian base.</span>

 

A vector can be resolved along any two directions in a plane containing it. The figure shows how the parallelogram rule is used to construct vectors a and b that add up to c. <span>In three dimensions, a vector can be resolved along any three non-coplanar lines. The figure shows how a vector can be resolved along the three directions by first finding a vector in the plane of two of the directions and then resolving this new vector along the two directions in the plane. </span><span>When vectors are represented in terms of base vectors and components, addition of two vectors results in the addition of the components of the vectors.</span>

8 0
3 years ago
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