Answer:
Heat from the Sun causes water to evaporate from the surface of lakes and oceans. This turns the liquid water into water vapor in the atmosphere. Plants, too, help water get into the atmosphere through a process called transpiration! ... Water can also get into the atmosphere from snow and ice.
Most water vapor enters the atmosphere via evaporation and transpiration. Evaporation occurs when a single water molecule on a liquid water surface gains enough kinetic energy (often by solar radiation) to break the bond which holds the molecules together. Really Hopes this helps!
Explanation:
Answer:
angular velocity(ω) is the rate change of angular displacement.
ω=θ/t and it SI unit is rad/s
Explanation:
this is very similar with the definition of linear velocity (rate of change of displacement). it specifies the angular speed of an object and the axis about which the object is rotating.
Answer:
5.571 sec
Explanation:
angular frequency = √ (k/m) = √ (49.3 / 5) = 3.14 rad/s
Period To = 2π / angular frequency
Period To = 2π/3.14 = 2 × 3.14 / 3.142 = 2.00 sec which you got
T measured by the observer = To / (√ (1 - (v²/c²))) = 2 / √( 1 - 0.871111) = 2 / 0.35901 = 5.571 sec
t=2.00/(1-√((2.80*10^8)^2/(3.00*10^8)^2))= should have been ( To / (√ (1 - (v²/c²))). where To = 2.00 sec
Tides are influenced by the force of gravity exerted by the earth, moon and the sun. The sun has a larger mass than the moon and as such has a greater gravitational pull on the earth. the moon however has greater influence over the tides because they are caused by the difference in gravity fields. This means that the moon is the dominant influence due to the fact that the fractional difference in its force across the earth is greater than that seen from the sun.
Answer:
The torque about the origin is 
Explanation:
Torque
is the cross product between force
and vector position
respect a fixed point (in our case the origin):

There are multiple ways to calculate a cross product but we're going to use most common method, finding the determinant of the matrix:
![\overrightarrow{r}\times\overrightarrow{F} =-\left[\begin{array}{ccc} \hat{i} & \hat{j} & \hat{k}\\ F1_{x} & F1_{y} & F1_{z}\\ r_{x} & r_{y} & r_{z}\end{array}\right]](https://tex.z-dn.net/?f=%20%5Coverrightarrow%7Br%7D%5Ctimes%5Coverrightarrow%7BF%7D%20%3D-%5Cleft%5B%5Cbegin%7Barray%7D%7Bccc%7D%20%5Chat%7Bi%7D%20%26%20%5Chat%7Bj%7D%20%26%20%5Chat%7Bk%7D%5C%5C%20F1_%7Bx%7D%20%26%20F1_%7By%7D%20%26%20F1_%7Bz%7D%5C%5C%20r_%7Bx%7D%20%26%20r_%7By%7D%20%26%20r_%7Bz%7D%5Cend%7Barray%7D%5Cright%5D%20)


