Answer:
<u>Window.java</u>
- public class Window {
- int width;
- int height;
-
- public Window(int width, int height){
- this.width = width;
- this.height = height;
- }
- public int getWidth(){
- return width;
- }
- public int getHeight(){
- return height;
- }
-
- public int getClientAreaHeight(){
- return getHeight();
- }
- }
<u>Main.java</u>
- public class Main {
- public static void main (String [] args) {
- Window win1 = new Window(12, 15);
- System.out.println(win1.getClientAreaHeight());
- }
- }
Explanation:
<u>Window.java</u>
There is a Window class with two int type attributes, width and height (Line 1 - 3).
The constructor of this class will take two inputs, width and height and set these input to its attributes (Line 5 - 8). There are two methods getWidth and getHeight which will return the value of attributes width and height, respectively (Line 10 - 16).
The required new method getClientAreaHeight is defined in line 18 -20. This method will call the getHeight method to return the height value of the window (Line 19).
<u>Main.java</u>
We test the Window class by creating one Window instance and call the getClientAreaHeight method and print the return output (Line 1 -6).
We shall see 15 is printed.
Peripherals fall into three categories:
1. input devices are devices that put commands inside computers such as keyboards, mouses, and joysticks but the first two are the mostly used nowadays
2. output devices are what computers give out such as monitors, printers, speakers and I think projectors also fall into that category
3.storage devices such as a optical drive, hard drive, SDD, flash drive
So the main ones might be a mouse, keyboard, monitors, I think printers, hard drives and flash drives but speakers might be considered as one instead of a flash drive.