Using the quotient rule
dy/dx = (x^-1) * (3x^2 -5 ) - (x^3 - 5x) * 2x
----------------------------------------------
(x^2 - 1)^2
You are correct
Answer:
P = 4x + 10
Step-by-step explanation:
perimeter of a rectangle = 2( width + length )
P = 2 ( x - 2 + x + 7 )
P = 2 ( x + x + 7 - 2 )
P = 2 ( 2x + 5 )
P = 4x + 10
It’s funny cause I have a friend named Rashawn
But y intercept would be 550 then multiply 8 by 6to get 48
So your answer should be $598 in 6 years
(4x - 3)(2x - 1) ≥ 0
First, find the zeros:
4x - 3 = 0 2x - 1 = 0
x =
x = 
Next, plot these points and choose test points on the outside and between the zeros:
←-------0------
------
------
------1------→
Lastly, plug in the test points and look for a positive result (since it is greater than 0).
Test Point 0: [4(0) - 3][2(0) - 1] = ( - )( - ) = + THIS WORKS!
Test Point
: [4(
) - 3][2(
) - 1] = ( - )( + ) = - <em>This does NOT work</em>
Test Point 1: [4(1) - 3][2(1) - 1] = ( + )( + ) = + THIS WORKS!
Answer: x ≤
or x ≥ 
Interval Notation: (-∞,
] U [
, ∞)
Graph: ←------
--------→
Answer: 1.1%
Step-by-step explanation:
To get a percentage you want to divide the ending number by the base number
73 / 68 = 1.07
It says to round to the neartest tenth, when rounding if the number is 5 or above you round up, if under 5 your number stays the same
7 is higher than 5 so we round up
1.1%