"Scott Cawthon" did that.........
Answer:
True
Explanation:
Some collection of classes or library functions grouped as one name space. A class which belongs to one namespace is different from the class which belongs to another namespace. we can identify a class uniquely with it's namespace .
for ex:
in c#.net
using system;
System.IO;
here System is the namespace which contains class IO
namespace contains any number of classes . In one namespace we can't define two classes with same Name. We can define two classes with same name in different namespaces
Answers:(3) True
(4) Num Lock
Explanations:(3) To undo any task in most of the softwares including Blender, CTRL + Z is used. If you want to double check, go to preference -> Input -> Search for undo. You would see CTRL + Z shortcut there for one time undo (as shown in the picture 1 attached.) Hence (TRUE).
(4) As in blender, during the scene creation, the designers usually use top, left, right or bottom view. Blender has the built-in keys set for those views. As you can see in the second image that the Top view is set to NumPad 7 (likewise others set to other numbers). In order to use the those numpad numbers, you must turn on the NumLock! Hence NumLock is the answer.
Answer:
ill take the points anyway
Explanation: