The "rule" being described here is nothing more than the input/output of a mathematical function.
<span>For every input 'x' value supplied, you only need to subtract three to it. For every input 'y' value, you only need to add four to it. </span>
<span>Example: I'll use variable 'm' to represent this function. Variable 'p' will represent the current input point. </span>
<span>m(p) = p[x - 3, y + 4] = p[-7 - 3, 0 + 4] = p[-10, 4]. 'p[]" is just the point.</span>
This is kinda hard to explain but I'll try my best. Here's a tip, the fractions that are on the ruler really mean 10,20,30,40,50,60,70,80,90, and 100. So, when you look at the decimals on number 7, you have to try to turn them into fractions in your head. For example, 0.9 is actually 9/10 or 90.
If these are the given choices of the above problem,
a. one side and one angle are equal.
<span>b.three sides are equal </span>
<span>c.two angles are equal </span>
<span>d. three angles are equal
Two non-right triangles are congruent when B. THREE SIDES ARE EQUAL.
Two triangles are congruent if:
1) All corresponding sides are equal (SSS)
2) A pair of corresponding sides and the included angle are equal (SAS)
3) A pair of corresponding angles and the included side are equal (ASA)
4) A pair of corresponding angles and a non-included side are equal (AAS)</span>
I can't do the fraction bar but it's 3 and 3/7
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