The answer is: 
The inverse of a function
is another function,
, with the following property:

In other words, the inverse of a function does exactly "the opposite" of what the original function does, and so if you compute them both in sequence you return to the starting point.
Think for example to a function that doubles the input,
, and one that halves it:
. Their composition is clearly the identity function
, since you consider "twice the half of something", or "half the double of something".
In general, to invert a function
, you have to solve the expression for
, writing an expression like
. If you manage to do so, then
is the inverse of
.
In your case, you have

Multiply both sides by
to get

Square both sides to get

Finally, subtract 3 from both sides to get

Since the name of the variables doesn't really have a meaning, you can say that the inverse function is

As for the domain of the inverse function, remember what we said ad the beginning: if the original function goes from set A (domain) to set B (codomain), then the inverse function goes from set B (domain) to set A (codomain). This means that the inverse function is defined on an element in B if and only if that element belongs to the range of the original function, i.e. the set of the elements of the codomain
such that there exists
. So, we need the range of
.
We know that the range of
is
. When you transform it to
you simply translate the graph horizontally, so the range doesn't change. But when you multiply the function times
you affect both extrema of the range, turning it into
, which you can simply write as 
It might be B I might not be right
Answer:
Hi there!
The answer to this question is:
Standard: y= x- (cube root) z
the leading coefficient: 1
Step-by-step explanation:
when identifying a polynomial you always need to know the standard equation, and leading coefficient.
-you first need to know what "y" so you move y to the other side by adding it on both sides
-then you need to get y by itself and cube root it on both sides resulting in x^3 becoming x and z becoming (cube root) z
Here you go. A quick picture to demonstrate the problem. Hope this helps!! <span />
<span>Here's the rule. I'm SURE you learned it in Middle School. Or,
I guess I should say: I'm SURE it was taught in Middle School.
Vertical angles are equal.
"Vertical angles" are the pair of angles that don't share a side,
formed by two intersecting lines.
AND ... even if you forgot it since hearing it in Middle School,
it was clearly explained in the answer to the question that
you posted 9 minutes before this one.
In #8, 'x' and 'z' are vertical angles.
'y' and 116° are vertical angles.
In #9, 'B' and 131° are vertical angles.
In #10, 'B' and 135° are vertical angles.
For all of these, it'll also help you to remember that all the angles
on one side of any straight line add up to 180°. </span>