Answer:
The events occur together
Step-by-step explanation:
A simple association forms between two events when these events occur together dependently.One event will rely on another to happen first for it to take place.In this case, the occurrence of one event influences the probability of the other event happening.
All angles are congruent.
The sum of the measures of the interior angles of a quadrilateral is 360.
Since all angles are congruent, then each angle must measure 360/4 = 90.
Every angle measures 90 degrees.
The quadrilateral must be a rectangle.
Is the quadrilateral also a square?
We are told "<span>opposite sides that are congruent." Since only opposites sides are congruent, and not all sides are congruent, then it is a rectangle, but not necessarily a square.
Answer: B. rectangle
</span>
I believe the answer is C, x-3.
Answer:
y = 3/4 or y = -3/5
Step-by-step explanation:
Solve for y:
(8 y - 6) (10 y + 6) = 0
Hint: | Find the roots of each term in the product separately.
Split into two equations:
8 y - 6 = 0 or 10 y + 6 = 0
Hint: | Look at the first equation: Factor the left hand side.
Factor constant terms from the left hand side:
2 (4 y - 3) = 0 or 10 y + 6 = 0
Hint: | Divide both sides by a constant to simplify the equation.
Divide both sides by 2:
4 y - 3 = 0 or 10 y + 6 = 0
Hint: | Isolate terms with y to the left hand side.
Add 3 to both sides:
4 y = 3 or 10 y + 6 = 0
Hint: | Solve for y.
Divide both sides by 4:
y = 3/4 or 10 y + 6 = 0
Hint: | Look at the second equation: Factor the left hand side.
Factor constant terms from the left hand side:
y = 3/4 or 2 (5 y + 3) = 0
Hint: | Divide both sides by a constant to simplify the equation.
Divide both sides by 2:
y = 3/4 or 5 y + 3 = 0
Hint: | Isolate terms with y to the left hand side.
Subtract 3 from both sides:
y = 3/4 or 5 y = -3
Hint: | Solve for y.
Divide both sides by 5:
Answer: y = 3/4 or y = -3/5
<span>#include <iostream>
using namespace std;
class InventoryTag {
public:
InventoryTag();
int getQuantityRemaining() const;
void addInventory(int numItems);
private:
int quantityRemaining;
};
InventoryTag::InventoryTag() {
quantityRemaining = 0;
}
int InventoryTag::getQuantityRemaining() const {
return quantityRemaining;
}
void InventoryTag::addInventory(int numItems) {
if (numItems > 10) {
quantityRemaining = quantityRemaining + numItems;
}
}
int main() {
InventoryTag redSweater;
int sweaterShipment = 0;
int sweaterInventoryBefore = 0;
sweaterInventoryBefore = redSweater.getQuantityRemaining();
sweaterShipment = 25;
cout << "Beginning tests." << endl;
// FIXME add unit test for addInventory
/* Your solution goes here */
cout << "Tests complete." << endl;
return 0;
}</span>