The so-called "terminal velocity" is the fastest that something can fall
through a fluid. Even though there's a constant force pulling it through,
the friction or resistance of plowing through the surrounding substance
gets bigger as the speed grows, so there's some speed where the resistance
is equal to the pulling force, and then the falling object can't go any faster.
A few examples:
-- the terminal velocity of a sky-diver falling through air,
-- the terminal velocity of a pecan falling through honey,
-- the terminal velocity of a stone falling through water.
It's not possible to say that "the terminal velocity is ----- miles per hour".
If any of these things changes, then the terminal velocity changes too:
-- weight of the falling object
-- shape of the object
-- surface texture (smoothness) of the object
-- density of the surrounding fluid
-- viscosity of the surrounding fluid .
Answer: C and D
Explanation: I’m pretty sure it’s C and D I got the same question but cold water let me know please, thanks!
Answer:
power drain on an ideal battery, P = 0.017 W
Given:
Since, and are in parallel and this combination is in series with , so,
Equivalent resistance of the circuit is given by:
power drain on an ideal battery, P =
P =
P = 0.017 W
Answer:
Measurements are used to describe quantitatively real-life situations
Explanation:
Measurement refers to the act of assigning a number (with a unit) to a characteristic of an object or an event.
For example: when we want to measure the size of an object, we can use a rule to measure its length, and we assign a number with a unit for that quantity (for example, 5 cm). In this case, we have done a measurement.
Measurements are used by scientists in order to understand the natural worlds. In fact, without measurements it would be impossible to describe phenomena of the real world quantitatively: it would be only possible to describe them qualitatively, and therefore it would not be possible for instance to derive mathematical laws that describe those phenomena.
Answer:
There is a dependency relationship between the refractive index of each substance and the radiation wavelength.
The refractive index in a given medium is inversely proportional to the wavelength of a color.
For example:
The rays of the red color have a wavelength greater than the rays of the blue color, therefore they have a lower refractive index and consequently a light scattering less than the blue.
Snell's law :
n₂/n₁ = v₁/v₂ = λ₁ /λ₂
*n: (refractive index)
v: (speed of light propagation)
λ: (wavelength)