So. hmmmm notice the first picture, that's a rectangular prism
is really just 6 rectangles stacked up to each other at the edges
now, notice the second picture, is a prism/shelf with a length of 48, width of 12 and height of 1
so, your shelf is really just 6 rectangles stacked up to each other at the edges
you have 2 rectangles of 48x1 on the sides
2 rectangles of 12x1 for the front and back
and 2 rectangles of 12x48, for the top and bottom
get the area of each of those rectangles, add them up, and that's the surface area of the shelf
310.40 you only have to multiply 29.7 times 10.45 to get the correct answer.
The first step is to find the relationship between the square base and the surface area.
Surface area (SA) = area of the square (SS) + area of triangles.4(AT)
Thus we can conclude area of triangles 4(AT) = SA - SS = 864 - (18*18)
4(AT) = 864 - 324 = 540
Each triangle = 540/4 = 135 square in.
An area of one triangle (AT)= (base* slant height)/2
The base = 18 in.
<span>slant height = 2(AT)/base = 2(135)/18 = 15</span>
Answer:
t = 11 min
and
t = 18 min
Step-by-step explanation:
When we have unidimensional motion, the sign of the velocity defines the direction.
So we could say that a positive velocity like:
v = 4ft/min
Means that you are moving to the right with a speed of 4 feet per minute.
And a negative velocity like:
v = -3 ft/min
means that you are moving to the left with a speed of 3 feet per minute.
Then the bug changes direction when the velocity changes of sign.
In the graph, we can see that the velocity changes of sing in two points, these points are:
t = 11 min
and
t = 18 min