Answer:
a) a = 34.375 m / s², b) v_f = 550 m / s
Explanation:
This problem is the launch of projectiles, they tell us to ignore the effect of the friction force.
a) Let's start with the final part of the movement, which is carried out from t= 16 s with constant speed
v_f =
we substitute the values
v_f =
The initial part of the movement is carried out with acceleration
v_f = v₀ + a t
x₁ = x₀ + v₀ t + ½ a t²
the rocket starts from rest v₀ = 0 with an initial height x₀ = 0
x₁ = ½ a t²
v_f = a t
we substitute the values
x₁ = 1/2 a 16²
x₁ = 128 a
v_f = 16 a
let's write our system of equations
v_f =
x₁ = 128 a
v_f = 16 a
we substitute in the first equation
16 a =
16 4 a = 6600 - 128 a
a (64 + 128) = 6600
a = 6600/192
a = 34.375 m / s²
b) let's find the time to reach this height
x = ½ to t²
t² = 2y / a
t² = 2 5100 / 34.375
t² = 296.72
t = 17.2 s
We can see that for this time the acceleration is zero, so the rocket is in the constant velocity part
v_f = 16 a
v_f = 16 34.375
v_f = 550 m / s
Use the impulse-momentum theorem.

Substitute your known values:

Hope this helps!
Answer: Compared to displacement and velocity, acceleration is like the angry, fire-breathing dragon of motion variables. It can be violent; some people are scared of it; and if it's big, it forces you to take notice. That feeling you get when you're sitting in a plane during take-off, or slamming on the brakes in a car, or turning a corner at a high speed in a go kart are all situations where you are accelerating.
Answer:
actually ships are made in newtons third law of motion.it states to every action there is equal and opposite reaction. curved is made in downwards to maintain upthrust and to made balance.
actually it prevents ships from drowning and to move with a heavy mass.