Answer:
Therefore,
Correct options are
A) 2 × 100 + 0 × 1 + 0 × 1/10 + 6 × 1/100
D) 2 × 100 + 6 × 1/100
Step-by-step explanation:
Given:
Number is
200.06
For option A)
2 × 100 + 0 × 1 + 0 × 1/10 + 6 × 1/100
= 200 + 0 + 0 + 0.06
= 200.06
Which is CORRECT.
For option B)
2 × 100 + 0 × 1 + 0 × 1/100 + 6 × 1/1,000
= 200 + 0 + 0 + 0.006
=200.006
Which is INCORRECT.
For option C)
2 × 100 + 6 × 1/10
= 200 + 0.6
= 200.6
Which is INCORRECT.
For option D)
2 × 100 + 6 × 1/100
= 200 + 0.06
= 200.06
Which is CORRECT.
Therefore,
Correct options are
A) 2 × 100 + 0 × 1 + 0 × 1/10 + 6 × 1/100
D) 2 × 100 + 6 × 1/100
Answer:
w
z = ------------
h - 6k²
Step-by-step explanation:
w = zh - 6zk²
zh - 6zk² = w
w
z = ------------
h - 6k²
The probability of you being the leadoff hitter is <span>8.3%.</span>
Explanation:
The number of possible rosters can be calculated with permutations, knowing that the coach can choose the first hitter among all 12 players, then the second hitter among the 11 players remaining and so on until the 9th hitter among the remaining 4 players.
Therefore:
Possible rosters = 12 × 11 × 10 × 9 × 8 × 7 × 6 × 5 × 4 = 79833600
The leadoff hitter is the first player in the batting order, therefore the number of possible rosters in which you are chosen as the first one is:
You leadoff = 1 <span>× 11 × 10 × 9 × 8 × 7 × 6 × 5 × 4 = 6652800
The probability of you being leadoff is:
P</span> = You leadoff / <span>Possible rosters
</span> = 6652800 / 79833600
= 1 / 12
= 0.08333
= 8.3%
Note that this is exactly the probability of you being chosen out of the 12 players of the team in a one-pick choice because it does not matter how the rest of the batting order is composed.
Answer:
Step-by-step explanation:
10*10*10*10*10*10*10*10*10*10=
10,000,000,000
Hope it helps
Answer:
Edit: This is incorrect, it might actually be the 3rd answer, draw arcs on either side of a given point on the line?
Draw arcs on either side of a given point off of the line I believe.
Step-by-step explanation:
Bisect a Segment:
Step 1 - open up your compass so that it is slightly larger than the segment. Put the compass on point A on the given segment and swing an arc above and below the lines. Do the same on point B. Create the points where the circle intersects.
Step 2 - Draw a line going through the points. That’s the bisector.