The answer is x=5 or x=1/2.
Even though we don't know the number yet, we need to give it some kind of label
so that we can work with it. We can call it anything. I'd like to call it ' G '.
The number we're looking for is ' G '.
Half of it is 1/2 G
The sum of that and 6 is 1/2 G + 6
Ten times that is 10 (1/2 G + 6)
The question says that's 8.
So 10 (1/2 G + 6) = 8
Divide each side by 10 : 1/2 G + 6 = 0.8
Subtract 6 from each side: 1/2 G = - 5.2
Multiply each side by 2 : G = - 10.4
That seems like a weird answer. We should check it.
The number: -10.4
Half the number: - 5.2
The sum of half the number and 6: -5.2 + 6 = +0.8
Ten times that sum: 8
Yep ! By golly, sho nuff, dV-dT and E to the X !
Everything checks out, and the mystery number is - 10.4
Answer:

Step-by-step explanation:
<u><em>The picture of the question in the attached figure</em></u>
we know that
The perimeter of a triangle is the sum of the length of their three sides
so

where
a,b,c are the length sides of the triangle
In this problem we have

substitute and solve for the missing length

Using it's formula, the surface area of the figure is:
A. S=2332 m²
<h3>What is the surface area of a rectangular prism?</h3>
The surface area of a rectangular prism of dimensions l, w and h is given by:
S = 2(lw + lh + wh)
In this problem, the dimensions are:
35m, 9m, 16m
Hence the surface area of the rectangular prism is:
S = 2(35 x 9 + 35 x 16 + 16 x 9) = 2038 m².
<h3>What is the surface area of a cube?</h3>
The surface area of a cube of side length l is given by:
S = 6l².
In this problem, we have that l = 7 m, hence the surface area is:
S = 6 x 7² = 294 m².
<h3>What is the total surface area?</h3>
The total surface area is the sum of the surface areas, hence:
T = 2038 m² + 294 m² = 2332 m².
Which means that option A is correct.
More can be learned about surface area at brainly.com/question/13030328
#SPJ1
Answer:
Multiply vector c by the scalar -1/2.
Step-by-step explanation:
Look at vector c.
It has an x component of 4 and a y component of 4.
You can write vector c as a sum of its components using unit vectors in the x direction (i) and in the y direction (j).
c = 4i + 4j
Now look at vector d, and write it also as a sum of its x and y components.
d = -2i - 2j
Now ask yourself, what operation do I do to 4 to end up with -2?
One answer is to multiply 4 by -1/2.
d = (-1/2)c = (-1/2)(4i) + (-1/2)(4j) = -2i - 2j
That worked. By multiplying vector c by the scalar -1/2, you end up with vector d.