Answer:
Cross-sectional research.
Explanation:
Here's a definition: Cross sectional research is a study in which subjects of different ages are compared at the same time.
Interpersonal conflict occurs when people are mutually aware that their goals are incompatible, perceive each other as interfering with the attainment of their own goals, and are interdependent are in a workplace.
<h3>What is interpersonal conflict?</h3>
It should be noted that interpersonal conflict simply means the conflict or disagreement between two or more people.
In this case, interpersonal conflict occurs when people are mutually aware that their goals are incompatible, perceive each other as interfering with the attainment of their own goals, and are interdependent are in a workplace.
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Answer:
B. They apply only to tangible assets.
Explanation:
A principal definition of real estate is as a bundle of rights associated with the possession, use, and disposition of property. Each of the following is a fundamental characteristic of property rights EXCEPT they apply only to tangible assets.
There are two types of property rights, the real and personal property rights. Examples of real property rights are landed properties such as a commercial complex while examples of personal property rights are stocks and bonds, patents.
Property rights does not only apply to tangible assets such as lands but also applies to non tangible properties such as intellectual property's, patents and bonds.
Answer:
Challenge
Explanation:
Challenging activities tend to be a great motivator for people. This happens because many people get satisfaction from having to overcome some particular level of difficulty and find it rewarding to being able to overcome this difficulty and continue on.
In the example, video game players state that they <u>"enjoy finding new and creative ways to work through video games" </u>and <u>"find very rewarding to get to the next level"</u>.
Both statements indicate how much they enjoy the challenge of coming up with creative solutions or ways to get to the next level and they find this rewarding. Thus, we can say that they see video games as a challenging activity and view challenge as a motivator for engaging in game playing.