The perimeter of a triangle is the sum of its side lengths.
The perimeter of the triangle is: 
<u>The sides of the triangle are:</u>
Side 1 = (8d - 3) cm
Side 2 = (6d + 2) cm
Side 3 = (7f + 8) cm
The perimeter (P) is calculated as:
P = Side 1 + Side 2 + Side 3
So, we have:

Remove brackets

Collect like terms


Hence, the perimeter of the triangle is: 
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brainly.com/question/6465134
False.
The above statement is false because for intentionally
writing a check on an account with sufficient funds, it is only
considered illegal when it is intended for check kiting, it is written
above $100 and has been done more than once.
If it has been done
for the 1st time with the intent of depositing an amount to cover the
issued check, then it would not be illegal.
Given that the length of side of shaded area is 1 ft.
Making equal square of size of shaded area we have:
Horizontally number of shaded area are 12
Vertically number of shaded area are 11
So, the horizontal length of big rectangle is 12 ft.
The vertical length of big rectangle is 11 ft.
Area of big rectangle is 12*11
Area of given rectangle is 132 sq.ft.
Answer:
The correct option is;
C. Quadratic
Step-by-step explanation:
The given information are;
The quantity of corn Farmer Joe has to sell = 1,000 bushels
The present market price for corn = $5.00 a bushel
The amount by which he expects the market price to rise per week =$0.15
The number of bushels lost to spoilage per week = 10
Therefore, we have;
The value of the corn = Amount of corn left × Price of corn
The price of the corn per bushel with time = 5 + 0.15×t
The amount of corn left = 1000 - 10×t
Where;
t = Time in minutes
Therefore, the total value of corn = (1000 - 10×t)×(5 + 0.15×t) = -1.5·t²+100·t+5000 which is a quadratic model.
Therefore, the correct option is a quadratic model.
Answer:
The number of games must a store sell in order to be eligible for a reward is 135.
Step-by-step explanation:
Let the random variable <em>X</em> represent the number of video games sold in a month by the sores.
The random variable <em>X</em> has a mean of, <em>μ</em> = 132 and a standard deviation of, <em>σ</em> = 9.
It is provided that the company is looking to reward stores that are selling in the top 7%.
That is,
.
The <em>z</em>-score related to this probability is, <em>z</em> = 1.48.
Compute the number of games must a store sell in order to be eligible for a reward as follows:



Thus, the number of games must a store sell in order to be eligible for a reward is 135.