Answer: Your code returns a number of 99.123456789 +0.00455679
Ok, you must see where the error starts to affect your number.
In this case, is in the third decimal.
So you will write 99.123 +- 0.004 da da da.
But you must round your results. In the number you can see that after the 3 comes a 4, so the 3 stays as it is.
in the error, after the 4 comes a 5, so it rounds up.
So the final presentation will be 99.123 +- 0.005
you are discarding all the other decimals because the error "domains" them.
Answer:
θ=180°
Explanation:
The problem says that the vector product of A and B is in the +z-direction, and that the vector A is in the -x-direction. Since vector B has no x-component, and is perpendicular to the z-axis (as A and B are both perpendicular to their vector product), vector B has to be in the y-axis.
Using the right hand rule for vector product, we can test the two possible cases:
- If vector B is in the +y-axis, the product AxB should be in the -z-axis. Since it is in the +z-axis, this is not correct.
- If vector B is in the -y-axis, the product AxB should be in the +z-axis. This is the correct option.
Now, the problem says that the angle θ is measured from the +y-direction to the +z-direction. This means that the -y-direction has an angle of 180° (half turn).
The Renaissance, was the rebirth to science as well as many other advancements
(D)
Explanation:
The more massive an object is, the greater is the curvature that they produce on the space-time around it.
The object will move 5 meters per second (5m/s)