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kiruha [24]
3 years ago
11

The basic difference between RAM and ROM memory is: Question 5 options: A) RAM is nonvolatile while ROM is volatile. B) RAM is r

ead/write while ROM Is read only. C) ROM is used to store programs and data, while RAM is not. D) ROM is typically specified when you buy a computer; RAM is not.
Computers and Technology
1 answer:
schepotkina [342]3 years ago
6 0

The basic difference between RAM and ROM memory is RAM is read/write while ROM Is read-only.

Explanation:

  • A ROM, non-volatile memory, does not use to store data, but RAM is volatile and requires power to store data.
  • ROM is not given usually as a specification, but RAM is typically specified when buying a computer.
  • We can write data only once in ROM. However, once it is written, we can read it any number of times. RAM is the main memory in a computer, and read from and write to it much faster than other storage types. RAM is used to store files in use on the computer.

Hence the basic difference between RAM and ROM memory is RAM is read/write while ROM Is read-only.

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Assume the existence of a Building class with a constructor that accepts two parameters:_________ a reference to an Address obje
Maksim231197 [3]

Answer:

class Building { int toatalUnit; Building(Building add, int x) { } } public class ApartmentBuilding extends Building { int toatalUnit; ApartmentBuilding(ApartmentBuilding add, int a, int b) { super(add, b); this.toatalUnit = b; } }

Explanation:

Assume the existence of a Building class with a constructor that accepts two parameters:_________ a reference to an Address object representing the building's address, and an integer for the square footage of the building. Assume a subclass ApartmentBuilding has been defined with a single integer instance variable, totalUnits. Write a constructor for ApartmentBuilding that accepts three parameters: an Address and an integer to be passed up to the Building constructor, and an integer used to initialize the totalUnits instance variable.

class Building { int toatalUnit; Building(Building add, int x) { } } public class ApartmentBuilding extends Building { int toatalUnit; ApartmentBuilding(ApartmentBuilding add, int a, int b) { super(add, b); this.toatalUnit = b; } }

5 0
3 years ago
Software piracy is acceptable as it helps us obtain software cheaper or sometimes even for free.
mr Goodwill [35]

Answer:

1: false because it's just scams

2: true

Explanation:

3 0
3 years ago
Convert the Binary Number to a Decimal Number 101
julsineya [31]
5
Reading for right to left (backward to normal) 
The first 1 is one in base 10 (decimal). 
The Zero is null (as in none)
The last (or first reading from left to right) means 4.
4+0+1 = 5
1+0+1 = 5

5 0
3 years ago
A manufacturer wishes to design a hard disk with a capacity of 30 GB or more (using the standard definition of 1 GB = 2^30 bytes
never [62]

Answer:

4 Platters

Explanation:

The capacity of one platter

= 1024 x 2048 x 4096

<em>1 platter capacity= 8GB </em>

For a 30GB hard disk, we need

30/8  = 3.75  platters.

<em>we round off the answer  so 4 platters will be required.</em>

7 0
3 years ago
Which recorder is least recommended in automation anywhere?
raketka [301]
<h2>Answer:</h2>

<u>Screen recorder</u><u> is the least recommended one</u>

<h2>Explanation:</h2>

There are three types of recorders. They are Smart Recorder, Web Recorder and Screen or sometimes called Standard Recorder. Smart Recorder is used for desktop applications while Web recorder is used for Web-based applications. The least recommended one is Screen Recorder which is used for building simple tasks that involves few mouse clicks and keystrokes. It works by capturing screen co-ordinates and therefore, no calibration is taken into account. It is generally used when you plan to run the task on the same machine on which, it was recorded.

4 0
3 years ago
Read 2 more answers
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