Answer:
m=3/2,y-int=5
Step-by-step explanation:
y=mx+b is the slope equation. since -10 is at the end of the equation and it does not have a variable next to it yk it is the y-intercept. if you want you draw this on a graph and you can see that you go up 3 and over 2
Answer:
The first one: the error was that the 3 shouldn’t have been moved but the 5 should have. The correct answer is k=-8
The second one: the error was that they added the 6 and 4, you would only get -10 if the 4 was - the correct answer is -2
You can check your answer by plugging in your answer to the variable and making sure both side equal each other
Step-by-step explanation:
The first one: the 5 should be - from both side so you get k=-8
The second one: the 4 should be + to both sides. And the -6 and +4 should be added together to get n=-2
Remember you always want to get the variables by themselves.
Sorry that was a lot. Hope it helps!
Answer: When you reflect a point across the x-axis the x-coordinate remains the same, but the y-coordinate is transformed into its opposite
Step-by-step explanation:
<u><em>Answer:</em></u>
<u>The rule is: </u>
T(x) = 8x + 20
<em><u>Explanation:</u></em>
<u>We are given that:</u>
<u>The rule for the amount that one friend pays is:</u>
C(x) = 2x + 5
<u>Now, we know that:</u>
Each of the four friends will pay the entry fee which is $5 per person
The 4 friends will play the same number of games represented by x
<u>This means that:</u>
We can simply get the rule for the total amount to be paid by the four friends (T(x)) by multiplying the amount paid by each friend by 4
<u>This means that:</u>
T(x) = 4 * C(x)
T(x) = 4(2x + 5)
T(x) = 8x + 20
Hope this helps :)