Answer:
w
_ +3
2
Step-by-step explanation:
this should be the answer
Answer:
This lesson combines the Draw Loop that students first saw in Lesson 7 and the Counter Pattern that they learned in Lesson 8 to create programs with purposeful motion. By either incrementing or decrementing sprite properties, such as sprite.x, you can write programs that move sprites in expected patterns, instead of the randomization that we used in the past. The animations that students learn to create in this lesson lay the foundation for all of the animations and games that they will make throughout the rest of the unit.
Step-by-step explanation:
Just found this Onlie hope it helps
Answer: divide 150-0.20=149.8
Step-by-step explanation:
X= -4
Work: 1^x/4^x=256
1^x= 256 * 4^x
In 1^x = In 256 * 4^x
xIn1 = In 256+ In4^x
x*0= xIn 4 + In 2^8
0= xIn 2^2 + 8In 2
x In 2^2 + 8In 2 =0
x* 2In 2 + 8In 2=0
2In 2x + 8In 2=0
2In 2x = -8In 2
x= -8/2
x=-4
Answer:
The possible graph is "A". A further explanation is given below.
Step-by-step explanation:
The given values are:
Dominick spends on running
= 0.70 hours
He spends on swimming
= 1.5 hours
This week,
Dominick spends more than six hours.
If,
Number of runs be "x".
Number of swimming be "y".
then,
⇒ 
⇒ 
⇒ 
Therefore, 
x = 0
y = 4
So the above is the correct answer.