<span>Make the surfaces smoother. Rough surfaces produce more friction and smooth surfaces reduce friction
Lubrication is another way to make a surface smoother
Make the object more streamlined
Reduce the forces acting on the surfaces
<span>Reduce the contact between the surfaces.</span></span>
Answer: 1.95
Explanation:
You should start off from the decay formula and solve for τ:


Apply inverse logarithmic function:

The final form will be:

Inputing values for I, IO, and t:
Answer:
We feel cold when tap or well water in winter because heat flows from hot body to cold body.
Explanation:
Our <em>body</em><em> </em><em>is</em><em> </em><em>in</em><em> </em><em>optimal</em><em> </em><em>status</em><em> </em><em>is</em><em> </em><em>a</em><em> </em><em>hot</em><em> </em><em>body</em><em> </em><em>and</em><em> </em><em>tap</em><em> </em><em>or</em><em> </em><em>we</em><em>ll</em><em> </em><em>water</em><em> </em><em>is</em><em> </em><em>a</em><em> </em><em>cold</em><em> </em><em>body</em><em>.</em><em> </em><em>Theref</em><em>ore</em><em> </em><em>we</em><em> </em><em>feel</em><em> </em><em>cold</em><em>.</em>
These anisotropies in the temperature map correspond to areas of varying density fluctuations in the early universe. Eventually, gravity would draw the high-density fluctuations into even denser and more pronounced ones.
The solution would be like
this for this specific problem:
<span>5.5 g = g + v^2/r </span><span>
<span>4.5 g =
v^2/r </span>
<span>v^2 = 4.5
g * r </span>
<span>v = sqrt
( 4.5 *9.81m/s^2 * 350 m) </span>
v = 124
m/s</span>
So the pilot will black out for this dive at 124
m/s. I am hoping that these answers have satisfied your query and it
will be able to help you in your endeavors, and if you would like, feel free to
ask another question.