Answer:
2) Constraints can be used to model different variables that cannot equal zero. They can be used in many different cases. For example, modeling money or a ball being dropped.
Step-by-step explanation:
Answer:
a
Step-by-step explanation:
Answer:
reflexive property
Step-by-step explanation:
reflexive property states that a number equals itself, a = a, so since 16 = 16, or 16 equals itself, it's reflexive.
1) A
3) B
4) A
5)A
sorry that i dont have all the answers, hope this helped
Answer: 17/50
Step-by-step explanation:
First, to add fractions, we must find a common denominator, in this case, 100.
Then, we must make the fractions being added all have the common denominator.
So, we must multiply 3/10 * 10/10, which equals 30/100
30/100 + 4/100
Then, just add across the numerator to get 34/100, which can be simplified to 17/50