Answer:
Step-by-step explanation:
As the statement is ‘‘if and only if’’ we need to prove two implications
is surjective implies there exists a function
such that
.- If there exists a function
such that
, then
is surjective
Let us start by the first implication.
Our hypothesis is that the function
is surjective. From this we know that for every
there exist, at least, one
such that
.
Now, define the sets
. Notice that the set
is the pre-image of the element
. Also, from the fact that
is a function we deduce that
, and because
the sets
are no empty.
From each set
choose only one element
, and notice that
.
So, we can define the function
as
. It is no difficult to conclude that
. With this we have that
, and the prove is complete.
Now, let us prove the second implication.
We have that there exists a function
such that
.
Take an element
, then
. Now, write
and notice that
. Also, with this we have that
.
So, for every element
we have found that an element
(recall that
) such that
, which is equivalent to the fact that
is surjective. Therefore, the prove is complete.
5 because 20:6 is the car to motorcycle.
6:15 is the motorcycle to van.
20÷15=5
~JZ
Answer:
Step-by-step explanation:
The rule with like bases is that when you multiply them you add their exponents.

Therefore, our final simplification is

Answer:
To calculate the relative frequency, first we need to know what exactly is and how to calculate it.
Relative frequency is the ratio between the absolute frequency (how many repetitions have a specific outcome) and the total outcomes. Also, this type of frequency is used to show the representation that some data have over the whole distribution.
So, in this case, we need to just divide 13, which belongs to red marble's results, to 60 which is the total outcomes, as it's presented:
13redmarble Fr = -------------------------
60 totalmarbles
Normally, relative frequency is shown as a percentage multiplying this result by 100. Therefore, 22% is the approximate percentage of the relative frequency, which means that 22% is the representation of red marbles outcomes of the whole distribution, or we can say it as a probability: there's 22% of chances when someone extract a marble, it will be red.