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Rama09 [41]
3 years ago
10

GIVING BRAINLY AND THIS IS A BASKETBALL QUESTION

Physics
2 answers:
Romashka-Z-Leto [24]3 years ago
8 0

Answer:

Assist: A pass to a teammate that results in a made basket.

Steal: To take the ball away from an opponent.

Jump Ball: a method of putting a basketball into play by tossing it into the air between two opponents who jump up and attempt to tap the ball to a teammate

also : a ball put into play in this manner

Technical Foul:  In basketball, a technical foul is the penalty for unsportsmanlike conduct or violations by team members on the floor or seated on the bench.

Lay Up:   A shot with one hand from a point close to the basket, in which a player shoots the ball toward the basket, often off the backboard.

Hope this Helps!

<em>-kiniwih426</em>

luda_lava [24]3 years ago
5 0

Answer:

Jump Ball; used to start the game. The referee throws the ball up in the air, above two members of opposite teams, who have to jump up to try and tap the ball towards one of their teammates.

Assist: a pass made from one player to another, that directly leads to making a basket. For a pass to count as an assist, the ball has to be passed directly to the played who scores, and points must be earned.

Steal: when a defensive player intercepts the ball from an offensive player.

Lay Up: a shot made from below, by running up to the basket from the side, jumping, and bouncing the ball off of the backboard, into the basket.

Technical Foul: a foul given for "unsportsmanlike behaviour", such as making fun of an opponent.

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For what frequencies does their sound at the speakers produce constructive interference?
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 <span>You need to find the path difference. That is, how much further must sound waves from the more distant speaker travel than the close speaker, to reach the mike. 
Use Pythagoras to find the distance of the further speaker: it is √(2.00²+4.50²)=4.924m so the path difference is 4.924-4.50=0.424m. 
You will get constructive interference when this path difference is an integer number of wavelengths, because the waves will arrive at the mike in phase. 
The speed of sound is 340m/s so the lowest frequency that will produce an antinode at the mike is the one that makes 0.424=λ 
v=fλ so f=v/λ 
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The next one will be when 0.424m = 2λ => λ=0.212m 
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and so-on according to f=340n/0.424 where n is an integer. 

For destructive interference the path difference must be (n-½)λ because that will make the waves arrive at the mike 180° out of phase. 
f=340(n-½)/0.424</span>
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3 years ago
An emf is induced by rotating a 1060 turn, 20.0 cm diameter coil in the Earth's 5.25 ✕ 10−5 T magnetic field. What average emf (
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Answer:

The average emf induced in the coil is 175 mV

Explanation:

Given;

number of turns of the coil, N = 1060 turns

diameter of the coil, d = 20.0 cm = 0.2 m

magnitude of the magnetic field,  B = 5.25 x 10⁻⁵ T

duration of change in field, t = 10 ms = 10 x 10⁻³ s

The average emf induced in the coil is given by;

E = N\frac{\delta \phi}{dt} \\\\E = N\frac{\delta B}{\delta t}A

where;

A is the area of the coil

A = πr²

r is the radius of the coil = 0.2 /2 = 0.1 m

A = π(0.1)² = 0.03142 m²

E = \frac{NBA}{t} \\\\E = \frac{1060*5.25*10^{-5}*0.03142}{10*10^{-3}} \\\\E = 0.175 \ V\\\\E = 175 \ mV

Therefore, the average emf induced in the coil is 175 mV

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