Let g represent video games. The equation you can use to solve for the amount of video games and CDs Jasmine can buy with her savings is:
43g+72=1128
The 43g part is because it costs 43 dollars for every video game, so you need to multiply 43 by the amount of games she buys to get the total for g games.
The +72 part is because you already have the amount spent on CDs, and needs to be added to the cost of video games, so that the sum would be equal to 1128.
Now, solving:
43g+72=1128 ...subtract 72 from both sides
43g=1056 ...divide both sides by 43 to isolate g
g=24.5581395349
Rounded up, that would be 25 games, but Jasmine's savings isn't enough to buy 25 games that cost $43 each, so you would go down to 24 games.
The answer: Jasmine can buy 24 games with her savings after spending $72 on CDs.
Answer:
False this value is very likely to find in this distribution
Step-by-step explanation:
With mean 7 ( μ ) and standad deviation (σ ) 2 we can observe, value 6.6 is close to the lower limit of the interval
μ ± 0,5 σ 7 ± 1 in which we should find 68,3 % of all values
(just 6 tenth to the left)
And of course 6.6 is inside the interval
μ ± 1 σ where we find 95.7 % of th value
We conclude this value is not unlikely at all
I think you forgot to put a picture in..
Answer:
I can't post a picture, so I'll just type it out.
Standard form: ax^2+bx+c
Quadratic Formula: -b + or - Square root of b^2-4ac/2a
Vertex form: a(x-h)+k
Step-by-step explanation: