Answer:
<em>(a) x=2, y=-1</em>
<em>(b) x=2, y=2</em>
<em>(c)</em> 
<em>(d) x=-2, y=-7</em>
Step-by-step explanation:
<u>Cramer's Rule</u>
It's a predetermined sequence of steps to solve a system of equations. It's a preferred technique to be implemented in automatic digital solutions because it's easy to structure and generalize.
It uses the concept of determinants, as explained below. Suppose we have a 2x2 system of equations like:

We call the determinant of the system

We also define:

And

The solution for x and y is


(a) The system to solve is

Calculating:





The solution is x=2, y=-1
(b) The system to solve is

Calculating:





The solution is x=2, y=2
(c) The system to solve is

Calculating:





The solution is

(d) The system to solve is

Calculating:





The solution is x=-2, y=-7
There are various ways in which you could do this problem. I'm going to share what I think is one of the faster ways.
Instead of thinking of jumping from (-1,4) TO (2,-2), Consider the horiz. jump separately and the vertical jump separately. From -1 to 2 is 3 units. Three times that is 9 units. Add 9 to -1, obtaining 8. That's the horiz. component of the terminal point.
From 4 to -2 is -6 units. Mult. that by 3. The result is the vert. comp of the terminal point.
The answer is C have a good day.-
Answer:
m= 67.5 and n=56.25
Step-by-step explanation:
180-15=165
165/2= 82.5
90-15= 75
75+75= 150
180-150=30
30+82.5= 112.5
180- 112.5= 67.5
m= 67.5
180-67.5= 112.5
112.5/2= 56.25
n= 56.25