Answer:
P(X > 25) = 0.69
Step-by-step explanation:
Normal Probability Distribution:
Problems of normal distributions can be solved using the z-score formula.
In a set with mean
and standard deviation
, the zscore of a measure X is given by:

The Z-score measures how many standard deviations the measure is from the mean. After finding the Z-score, we look at the z-score table and find the p-value associated with this z-score. This p-value is the probability that the value of the measure is smaller than X, that is, the percentile of X. Subtracting 1 by the pvalue, we get the probability that the value of the measure is greater than X.
The sale prices for a particular car are normally distributed with a mean and standard deviation of 26 thousand dollars and 2 thousand dollars, respectively.
This means that 
Find P(X>25)
This is 1 subtracted by the pvalue of Z when X = 25. So



has a pvalue of 0.31
1 - 0.31 = 0.69.
So
P(X > 25) = 0.69
Answer:
7/4 * pi
Step-by-step explanation:
Area of circle = pi * r^2
Find radius:
pi * 49/64 = pi * r^2
49/64 = r^2
7/8= r
Circumference of circle = 2pi * r
2 * pi * (7/8) = 7/4 * pi
Assuming that the answer is in terms of pi as the question is in terms of pi
Answer:
4% of 50% of 5 is 0.1
Use a calculator.
(Answer was deleted for "incorrect" as it was correct as that's what I got as an answer.)
Answer:
y = -cos(x) -2
Step-by-step explanation:
Multiplying the function value by -1 reflects it across the x-axis. Adding -2 to the function value shifts it down by two units.
reflected: y = -cos(x)
then shifted: y = -cos(x) -2