Answer:
The answer is -3.4. If you have to round it, round it down to 3.
Step-by-step explanation:
Yep! Good job, you did it correctly.
Your y-intercept is equal to the constant of the equation (y-int = -2). Your movement/direction (or rise over run) is equal to the variable. Since your variable is x (which can also be written as 1x) means you move up one and over one (rise over run). This is because 1/1 is equal to 1.
Covers the 'point-slope' form of linear equations, including how to find a line ... For this one, they give you a point (x1, y1) and a slope m, and have you plug it into this ... You can use the Mat way widget below to practice finding a line equation .... Find the equation of the line that passes through the points (–2, 4) and (1, 2)
Find the slope, m, of the line whose graph contains the points (1,2) and (2, 7). ... What does it mean if the slope, m, is negative in y = mx + b?