Answer:
Area = 114
Step-by-step explanation:
We first must find the area of the larger outside rectangle.
Area = length × width
15 × 8 = 120
Then we find the area of the smaller inside rectangle.
4 × 1.5 = 6
Since the small rectangle is not shaded we have to subtract its area from the larger shaded rectangle's area.
120 - 6 = 114
Answer:
<em>Camera 2nd has to cover the maximum angle, i.e. </em>
.
Step-by-step explanation:
Please have a look at the triangular park represented as a triangle
with sides
a = 110 ft
b = 158 ft
c = 137 ft
1st camera is located at point C, 2nd camera at point B and 3rd camera at point A respectively.
We can use law of cosines here, to find out the angles 
As per Law of cosine:

Putting the values of a,b and c to find out angles
.



<em>Camera 2nd has to cover the maximum angle</em>, i.e.
.
<span>2 significant digits.
Let's see what the range of possible values you can have for 1.3540980 if your uncertainty is +/- 2%
2% of 1.3540980 = 0.02 * 1.3540980 = 0.027082
So the lowest possible value for your result is
1.3540980 - 0.027082 = 1.327016
The largest possible result is
1.3540980 + 0.027082 = 1.38117996
Notice that only the 1st 2 digits of the result match which is reasonable since a 2% error means that your result is only accurate to within 1 part in 50.</span>
Answer/Step-by-step explanation:
The length of the boxes and whiskers of a box plot tells us more about the spread the data being represented is and as well as the shape of the spread.
Invariably, if the length of the left box and left whiskers is of the same length as the right box and right whiskers, this implies that the distribution of the data point is close to being symmetric, or approximately symmetrical.
4x - 2y - z = - 5 ______×2x - 3y + 2z = 3 _______×13x + y - 2z = - 5 ______×1
8x - 4y - 2z = - 10x - 3y + 2z = 33x + y - 2z = - 5
8x - 4y - 2z = - 10(+) x - 3y + 2z = 3_____________9x - 7y = - 77y = 9x + 7y = 9/7x + 1
x - 3y + 2z = 3(+) 3x + y - 2z = - 5_____________4x - 2y = - 24x - 2(9/7x + 1) = - 24x - 18/7x - 2 = - 210/7x = 0x = 0
y = 9/7(0) + 1y = 1
0 - 3(1) + 2z = 32z = 6z = 3