Well first we need to change the format of the equations to slope-intercept, or y=mx+b.
So the first one (x + y < 1) will be changed to y < -x + 1.
The second one (2y ≥ x - 4) will be changed to y <span>≥ x/2 - 2.
Now we can analyze each graph.
In every single graph the first equation (y < -x + 1) is graphed correctly.
Now for the second equation, we can see that only the first and last graph correctly format to the equation.
Now for the shading:
The first equation shows us that y is less than -x +1, making the shading go under the dotted line. (to the left)
The second equation shows us that y is greater than or equal to x/2 - 2, making the shading go above the line. (also to the left)
Therefore, when we shade, the overlapping shading is correctly formatted in the first graph.
Hope this helped, comment any questions you have for me.</span>
Answer:
You have a 12% chance of pulling out a white marble
Step-by-step explanation:
Their is 25 marbles in the bag and you have 3 out of 25 chance of pulling out a white marble. 3/25=0.12 so you have a 12% chance of pulling out a white marble.
Comparing map distance to real distance we get 2cm/4km. That means 1cm = 2km.
So the map distance is half the real distance (well, technically not as one is in cm and the other in km but it’s enough to think this way) and a real distance of 10km must mean a map distance of half that (again ignoring the units) so we get 5cm.
Answer:
y = - x - 2
Step-by-step explanation:
y=mx+b
m refers to slope
b refers to y intercept
y = (-1)x + (-2)
y = - x - 2