Short answer: r = 8
Remark
The easiest way to do this is to solve the sphere's volume in terms of pi. When you do this, you can equate that to the formula for a cylinder and cancel the pi values.
Step One
Find the volume of the sphere.
<em>Givens</em>
r = 6 cm
<em>Formula</em>
V = (4/3) pi r^3
<em>Sub and Solve</em>
V = 4/3 pi * 6^3
V = 288 * pi
Step two
Find the radius of the cylinder
<em>Givens</em>
V = 288* pi cm^3
h = 4.5 cm
<em>Formula</em>
V = pi r^h
<em>Sub and solve</em>
288 pi cm^3 = pi r^2 * 4.5 Divide both sides by pi
288 cm^3 = 4.5 r^2 Divide both sides by 4.5
388 / 4.5 = r^2
64 = r^2 Take the square root of both sides.
r = square root( 64)
r = 8 <<<<< Answer
Answer:
t=-5
Step-by-step explanation:
-3=3t+4
-1=t+4
-5=t
Answer:
10 hours
Step-by-step explanation:
45 pages=1.5 hours
300=x
x=300*1.5/45
x=10
Answer: 
Step-by-step explanation:
1. You have the following formula for calculate the area of the original circular chip:

Where D is the diameter of the circle.
2. Then, if the diameter of the original circular chip is doubled (2D) to use in a new board game, the area of the new chip can be calculated with the following formula:
