Answer:
Use the appropriate entry method for piecewise functions for the graphing calculator of interest.
Step-by-step explanation:
For Desmos, the entry looks like ...
f(x) = {x ≤ 2: -2x-1,-x+4}
_____
For a TI-84 calculator, the entry may look like ...
Y₁ = (-2X–1)(X≤2) + (-X+4)(X>2)
The symbols ≤ and > come from the TEST menu, which is the (2nd) shift of the MATH key.
Note that the function is the sum of the pieces, each piece multiplied by a test. For something like 0≤x<2, the multiplier would be a pair of tests:
... (0≤X)(X<2)
Answer:
It's a proportion.
2 is to x as 15 is to 9, or 2/x = 15/9.
Multiply the means and extremes
15x = 18
divide both sides by 15 to get x by itself.
x = 1.2
Step-by-step explanation:
A is the 4
B is the 5
and C is also 4.
A is always the number in front of x^2. B is always the number i front of the normal x, and C is the number that is on the other side of the equal sign!
The answer to solve these problems is that the full circle is 360 degrees, the way to find the answer is to have to equal sides that equal 360 degrees. That means one half of 360 degrees is 180 degrees. Hope this helps.
She can only but 14 movies because 18.50÷1.25= 14.8 and then 1.25×14=17.5