Answer:
b) true. The jobs are equal
Explanation:
The work on a body is the scalar product of the force applied by the distance traveled.
W = F. d
Work is a scalar, the work equation can be developed
W = F d cos θ
Where θ is the angle between force and displacement
Let's apply these conditions to the exercise
a) False, if we see the expression d cosT is the projection of the displacement in the direction of the force, so there may be several displacement, but its projection is always the same
b) true. The jobs are equal dx = d cosθ
c) False, because the force is equal and the projection of displacement is the same
d) False, knowledge of T is not necessary because the projection of displacement is always the same
e) False mass is not in the definition of work
We use the following expression
T = 2*pi *sqrt(l/g)
Where T is the period of the pendulum
l is the length of the pendulum
and g the acceleration of gravity
We solve for l
l = [T/2*pi]² *g = [30s/2*pi]²* 9.8 [m/s²] = 223.413 m
The tower would need to be at least 223.413 m high
The snail’s speed is 0.001042. Hope this helps!
In other words a infinitesimal segment dV caries the charge
<span>dQ = ρ dV </span>
<span>Let dV be a spherical shell between between r and (r + dr): </span>
<span>dV = (4π/3)·( (r + dr)² - r³ ) </span>
<span>= (4π/3)·( r³ + 3·r²·dr + 3·r·(dr)² + /dr)³ - r³ ) </span>
<span>= (4π/3)·( 3·r²·dr + 3·r·(dr)² + /dr)³ ) </span>
<span>drop higher order terms </span>
<span>= 4·π·r²·dr </span>
<span>To get total charge integrate over the whole volume of your object, i.e. </span>
<span>from ri to ra: </span>
<span>Q = ∫ dQ = ∫ ρ dV </span>
<span>= ∫ri→ra { (b/r)·4·π·r² } dr </span>
<span>= ∫ri→ra { 4·π·b·r } dr </span>
<span>= 2·π·b·( ra² - ri² ) </span>
<span>With given parameters: </span>
<span>Q = 2·π · 3µC/m²·( (6cm)² - (4cm)² ) </span>
<span>= 2·π · 3×10⁻⁶C/m²·( (6×10⁻²m)² - (4×10⁻²m)² ) </span>
<span>= 3.77×10⁻⁸C </span>
<span>= 37.7nC</span>
Answer:
D) 763 nm
Explanation:
Calculation for the wavelength of light
Using this formula
Wavelength of light=Delta Y*Distance / Length
Where,
Delta Y represent the 2nd order bright fringe
Length represent the distance between both the slits and the screen
Distance represent the Distance between the slits
Let note that cm to m = (4.2) x 10^-2 and mm to m= ( 0.0400x 10^-3)
Now Let plug in the formula
Wavelength of light=[(4.2 x 10^-2m)(0.0400 x 10^-3m) / 2(1.1m)]*10^-7 meters
Wavelength of light=[(0.042m) (0.0004m)/2.2m]*10^-7 meters
Wavelength of light =(0.0000168m/2.2m)*10^-7 meters
Wavelength of light =7.63 *10^-7 meters
Wavelength of light =763 nm
Therefore the Wavelength of light will be 763 nm