2D games are games that are made in the second dimension. These games are can be any type of game from platforms like Mario or adventure games like Terraria. These games are big in the mobile games market because they are simple due to them only having 2 dimensions. This makes it easy for the players because you either have to use a "joystick" to move the characters like in Terraria or push a button to do a certain action.<span />
Answer:
#include <iostream>
using namespace std;
int main()
{
int exam1 = 70;
int exam2 = 85;
int examAverage;
examAverage = (exam1+exam2)/2;
cout <<"The Average of Exam1 and Exam2 is: "<<examAverage<<endl;
return 0;
}
Explanation:
Using the C++, we declare the three variables all of type
exam1
exam2 and
examAverage
We assign initial values of 70 and 85 to exam1 and exam2 respectively
John's Plumbing prides itself on excellent customer service, especially during after-hours service calls. They want to connect with people who need emergency plumbing services in the middle of the night.
John's Plumbing should configure to <u>Ad scheduling</u> to meet this goal.
Explanation:
- An ad schedule allows you to display ads or change bids during certain times.
- Ad schedules are set at the campaign level and direct Google when to run your campaigns. Simply put, your ads won't run during times outside the range you specify. With ad scheduling, you can set which days of the week you want to run your ads and start/stop times for each day
- Ad scheduling or Day Parting simply lets you specify certain hours or days of the week you would like your AdWords ads to show.
- For many years Google AdWords allowed 25 characters for a single headline and 35 characters per line for two lines of description text. Then Google gave us two headlines of 30 characters each and a description line of 80 characters.
- Dayparting is a pay-per-click (PPC) advertising tactic by which you schedule ads for certain times of day or certain days of the week in order to more effectively target audiences.
Answer:
Logic for a program
Explanation:
//Here ind = index
//declare the number
number ind
number sum
number avg
number SIZE = 20
number num[SIZE] = {0,0,0,0,0,0,0,0,0,0
,0,0,0,0,0,0,0,0,0,0}
getReady()
while ind < SIZE
getNumbers()
stop
getReady()
ind = 0
sum = 0
return
getNumbers()
cout<< “Enter a number for position ”, ind
input numbers[ind]
sum = sum + numbers[ind]
ind = ind + 1
return
;
finishUp()
avg = sum/SIZE
ind = 0
while ind < SIZE
output numbers[ind], avg – numbers[index]
ind = ind + 1
return
Modify the program in 2a
number index
number sum
number avg
number actualSize
number SIZE = 10
number number[SIZE] = 0